The two complete Vector ones (Superman and Scooby Doo) are only a few MB each for the SVG files so I can upload them somewhere soon when done if you like. Unfortunately I don't think I can offer the editable files (for the Photoshop ones) as the files are just too big - for example the Marvel one for left side, back box and front is about 400MB. What I need to do is sort out the sizes of standard size and wide body cabs so I can put them in the right size to upload somewhere. However, the good news is that after all these my friend has decided to go with a Watchmen theme, which means I can make all these ones available. I have not made them available at this time. At the very least, this will make a nice companion piece to Stern Pinball’s Godzilla (which is reportedly the best performing pin on the market in recent memory).How can we download these theme in high resolution ? No clue if that’s on Raw Thrills’ mind though. I do hope that at some point down the line they make a non-VR version, as I imagine that this would work as a great replacement to Halo and Jurassic Park. I don’t know what the price will be on this yet, but I assume it would be in the same neighborhood as King Kong VR. It’s quicker to make them as this video than to upload and parse everything out here. How about graphics? I was sent a number of screenshots, but I’ll get those up to the site later when I have time. This is similar to how King Kong VR worked, which also originally shipped with 2 chapters, then a 3rd was added, now it’ll have five. These levels last for a little over 4 minutes each, but note that they have additional chapters in the works. The game comes with two levels, where players face off against monstrous beasts, giant robots, and Godzilla himself as you pilot a war machine with massive chainguns attached to the front. Hardware can be great but what about the software? That likely means it uses an nVidia RTX card and the graphics are quite good as you’ll see below. I’m not sure what PC is driving it, but it’s enough to drive 60fps VR gameplay. That’s topped off with a 6ch “Earthshaker” sound system. This is uses Raw Thrills’ latest iteration of their Thrill-D motion base, wind & vibration effects, and replaces the motion/gesture sensors that King Kong uses with mounted dual-stick cannons. However, it should be noted that this might change by the time the game reaches production early next year. These boast 6 DOF, 4K120Hz displays for each eye and a FOV at 116°. The game that will be at IAAPA uses modified DPVR E4 sets. That all said, the cabinet takes up a little less space than King Kong does. What you see below will reflect the models at IAAPA 2023 however.Īs you can see from the cabinet, this is a blend of previous Raw Thrills games, including King Kong VR (general shape & arrangement of the cabinet along with the Thrill-D motion base), Fast & Furious Arcade(the setup of the two 65″ 4K TVs on the back,) and a little bit of Jurassic Park (the mounted guns). Note – There is a good chance that by the time this game releases, Raw Thrills will make some changes to this cabinet. An evolution of their VR platform that was first established with King Kong of Skull Island, this is what Eugene Jarvis calls “the most high-energy and exhilarating game we’ve ever created.” Let’s take a look at Raw Thrills’ new flagship game: Godzilla Kaiju Wars VR Hardware Raw Thrills has a packed IAAPA 2023 line-up and the headliner for their arcade releases going into 2024 is Godzilla Kaiju Wars VR.
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